Zero
SSR SimulacrumWeapon
Negating Cube
Weapon Effects
Flame
Fully charged weapons will set the target on fire for 8 seconds with the next attack, causing ongoing damage of 58.00% of ATK every second. Ignited targets receive 50% efficacy from healing.
Flame Reaction
Increase flame ATK by 15% and flame resistance by 40%. Activate by equipping 2 or more flame weapons. This set effect also works with weapons in the off-hand slot. Cannot stack with other Flame Resonance or Flame Reaction effects, with Flame Resonance taking precedence.
Flame Benediction
Increase the entire team's flame ATK by 5% when Benediction Resonance is activated.
Advancements
Stars | Effect |
---|---|
1 ★ | Deal damage and produce a healing orb, which lasts for 20 seconds and restore HP of any teammate who picks it up equal to 60% of ATK. 2-second cooldown. |
2 ★ | Increase the current weapon's base ATK growth by 16%. |
3 ★ | Reduce skill cooldown from 60 seconds to 30 seconds. Restore HP equal to 30% of ATK every second while the shield is active. |
4 ★ | Increase the current weapon's base HP growth by 32%. |
5 ★ | Damaging a target also produces a damage orb, which lasts for 20 seconds and increases all damage and healing of any teammate who picks it up by 2% for 30 seconds. Stack up to 10 times. Skill cooldown is 2.5 seconds. |
6 ★ | Using a Skill grants allies healing orbs and damage orbs equal to the number of Omnium Cubes. |
Skills
Normal
- normal
Normal Attack
Attack x5 While on the ground, manipulate the cube to attack 5 times in a row.
Passive: If normal attacks hit targets 6 times, gain 1 cube. Up to 5 cubes can be stored.
46.7% of ATK + 2.
38.2% of ATK + 2.
118.5% of ATK + 8.
79.6% of ATK + 4.
80.9% of ATK + 4 up to 3 times and launch the target.
- normal
Omnium Missile
Jump Attack While airborne, tap normal attack to activate the energy within the cube, firing up to 5 missiles and dealing total damage equal to 59.3% of ATK + 3. Consume up to 250 endurance.
Passive: If the Wanderer has any stored cubes, consume all cubes to fire Omnium Missiles at targets to deal damage.
- normal
Energy Overflow
Jump Attack While airborne or after jumping once, tap normal attack to trigger Energy Overflow. Upon landing, fire a shockwave that travels forward, dealing up to 23.4% of ATK + 1 damage to targets in its path.
- normal
Omnium Shock
Attack x3 Attack On the third normal attack, hold the normal attack button to trigger Omnium Shock. A pillar of energy launches nearby targets into the air, dealing damage equal to 68.4% of ATK + 4. The pillar lasts 5 seconds and deals damage equal to 28.5% of ATK + 2 to nearby targets every second.
- normal
Energy Sentinel
Cubes orbiting the Wanderer deal damage equal to 9.7% of ATK + 1 to enemies.
- normal
Energy Missile
When the Wanderer casts Omnium Missiles and Energy Overflow, their orbiting cubes are fired as well, dealing damage equal to 48.5% of ATK + 2 to the target.
Dodge
- dodge
Soul Surge
Dodge right before getting hit to trigger a Phantasia, which reduces speed of enemies within range and grants hitstun immunity for 0.5 seconds. If the Wanderer has less than 5 cubes, each successful dodge has a 40% chance to restore 1 dodge attempt. Successful dodges do not interrupt normal attack combos. Passive: Gain a cube for every successful aerial dodge.
Skill
- skill
Omnium Shield
Create shielding for self and nearby allies to block up to 800% x ATK in damage for 10 seconds, and deal 142.9% x ATK + 8 damage to nearby targets and launch them. Each cube in possession when this skill is used adds 160% of ATK to max shielding and exhaust the cube. Cooldown: 60 seconds.
Discharge
- discharge
Omnium Wave
When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder and gain 5 cubes upon switching to this weapon, then unleash the 5 cubes along with a Shockwave. This Shockwave deals damage equal to 171% of ATK + 9 to nearby targets, and launches them into the air. Each cube also deals damage equal to 48.5% of ATK + 3. If allies are in the vicinity, they gain damage immunity for 3 seconds.
Upgrade Materials Lv. 0 to 200
- Augmentation
Details
Augments enhancement cap from Lv. 0 to Lv. 200 and raises weapon skills to Lv. 20- 39353265656526262676000
- Req. Wanderer Level 100
- Enhancement
Details
Enhances weapon from Lv. 0 to Lv. 200- 113800113800
Meta
The following section includes opinions from site maintainers and the community.
Combat Analysis
Recommended Pairings
Recommended Matrices
Strongest recommendations come firstAwakening
Traits
Favorite Gifts
- Limited Store Items
- Games
- 80
- 60
- 60
- 60
- 60
- 60
- 60
- 30
- 30
- 15
- 15
Other Info
Skins
Stats
- Gender
- Male
- Height
- 155 cm
- Birthplace
- Banges
- Horoscope
- Gemini
- Birthday
- 6 Jun
Voice Actors
- English
- Griffin Burns
- Chinese
- 幽幽
- Japanese
- 村瀬歩 (Ayumu Murase)