Yan Miao

SSR Simulacrum

Weapon

Yan Miao

Yan Miao

attack atk
health hp
crit crit
dps
Type dps
physical-flame
Element physical flame
SS
Shatter 16.00
S
Charge 12.00

Weapon Effects

Armor Melt

When the weapon is fully charged, the next attack will apply an armor melt effect to enemies for 45 seconds, increasing the physical and flame damage they take by 10%, and in team play this value is additionally increased by 15% (armor melt replaces the grievous effect on the target and does not allow grievous to get applied again for the duration of armor melt). Every 15 seconds, a target affected by armor melt will be stunned for 2 seconds when taking physical damage and slowed by 50% for 5 seconds when taking flame damage.

Physical Resonance

Increase Physical ATK by 15% and Physical Resistance by 25%. Activate by equipping 2 or more Physical weapons. This set effect works in the off-hand slot. Cannot stack with other Physical Resonance effects, with Physical Resonance taking precedence.

Flame Resonance

Increase Flame ATK by 15% and Physical Resistance by 25%. Activate by equipping 2 or more Flame weapons. This set effect works in the off-hand slot. Cannot stack with other Flame Resonance effects, with Flame Resonance taking precedence.

Flying Blade: On-Field

When landing any hit with Equilibrium, it deals damage to nearby targets equal to 2,250% of physical ATK plus 38% of the Wanderer's Max HP plus 1.350% of the sum of all the Wanderer's resistance types plus 4,500% of crit. This effect can be triggered up to 1 time every 1.5 seconds. The Flying Blade damage is counted as normal attack damage. If there is 1 frost/volt weapon of any kind equipped, Flying Blade damage is multiplied by 2.5 times. In addition, Flying Blade damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.

Advancements

Stars Effect
1 ★

The number of Flaming Daggers received from Empyrean Rotation is increased to 4, and the maximum Frequency of Flaming Dagger use is reduced to once every 1.8 seconds.

2 ★

Increase the current weapon's base ATK growth by 16%.

3 ★

Wanderer ignores 30% of the target's physical and flame resistances (the total value of ignoring resistance to a particular element cannot exceed 50%).

4 ★

Increase the current weapon's base ATK growth by 32%.

5 ★

When Flaming Dagger is triggered, wanderer gains a shield equal to 30% of Max HP for 20 seconds. The shields gained cannot exceed 30% of Max HP (shields that exceed this value will be converted into healing at the rate of 50% of the shield).

6 ★

Flaming Daggers damage is increased to 8,800% and the Final damage buff after a Flaming Dagger is triggered is further increased by 16%.

Skills

Normal
normal
Ink Stain Glitter
Attack x6

While on the ground, use normal attack to launch 6 consecutive attacks.

  1. 340% of ATK.

  2. 733% of ATK.

  3. 514% of ATK.

  4. 1701% of ATK.

  5. 928% of ATK.

  6. 1550% of ATK.

normal
Clouds Coloring The Sky
Jump Attack x6

While airborne, use normal attack to launch 6 consecutive attacks in mid-air, consuming endurance.

  1. 340% of ATK.

  2. 733% of ATK.

  3. 514% of ATK.

  4. 1701% of ATK.

  5. 884% of ATK.

  6. 1590% of ATK.

normal
Peace Withing The Universe
Attack x1 - 2 Attack

While on the ground, press and hold normal attack after using a second normal attack to trigger Peace Within The Universe. Throws Equilibrium into the ground, creating a double-sided spinning blade that spirals outward and deals damage equal to 1,976% of ATK to the target.

normal
Falling Leaves In The Moonlight
Jump Attack

While in the air, press and hold normal attack to trigger Falling Leaves In The Moonlight. Upon landing, deals damage equal to 943% of ATK to targets near the released Equilibrium. When the released Equilibrium reassembles, it slightly pull nearby enemies and deals damage equal to 940% of ATK.

Dodge
dodge
Dodge

Dodge right before getting hit to trigger a Phantasia, cooldown 15 seconds, reducing the speed of enemies within an area. Become immune to hitstun for 0.5 seconds while dodging.

dodge
Wind Plays With Shadows
Arrow keys Dodge Attack

Use normal attack during the short perfect dodge window (use a directional button before dodging] to trigger Wind Plays With Shadows. Throws Equilibrium forward and deals damage equal to 690% of ATK.

dodge
Dance With Daggers
Dodge Attack

Use normal attack during the short perfect dodge window to trigger Dance With Daggers. Creates 8 flying daggers that randomly chase the target in front and strike them, dealing area damage equal to 1,032% of ATK.

dodge
Bright Radiance
Dodge Attack

Press and hold normal attack during the short perfect dodge window to trigger Bright Radiance. Continuously throw sAying daggers that chase the target in front and strike them, dealing a total damage equal to 666% of ATK. Wanderer then jumps up and throws Equilibrium forward, dealing damage equal to 889% of ATK to nearby targets. Bright Radiance can be held for up to 3 seconds, after which it automatically ends.

dodge
Through The Clouds
Attack

While on the ground or in the air, press and hold dodge button to trigger Through The Clouds. After a short period of skill charge, the wanderer turns into a beam of light and flies in the chosen direction, at the end of its path dealing damage equal to 1,080% of ATK to nearby targets. The distance of flight increases depending on the time of skill charge. The maximum charge is reached by holding the dodge button for 1.5 seconds.

Skill
skill
Empyrean Rotation

Wanderer deals damage equal to 4,099% of ATK and gains a hyper body for 20 seconds. At the end of Empyrean Rotation creates 3 Flaming Daggers for 20 seconds [the maximum number of Flaming Daggers can only be given once every 20 seconds). Cooldown: 20 seconds.

Flaming Daggers: When hitting the target with a dodge attack of any flame or physical weapon, 1 Flaming Dagger will be used to inflict armor melt on the target and deal additional damage equal to 6,500% of ATK of the corresponding active weapon element type. Hitting the target with a Flaming Dagger restores 1 dodge attempt and increases final damage by 20% for 20 seconds. Flaming Dagger can be triggered once every 2.8 seconds, and its damage counts as normal attack damage.

Discharge
discharge
Unparalleled Beauty

When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer and causes Equilibrium to spin at high speed, sending the wanderer forward and dealing damage equal to 3,990% of ATK to enemies in its path. During this period, gain damage immunity for 2.6 seconds [unavailable in Apex League).

Upgrade Materials Lv. 0 to 200

0 200
0 200
Augmentation
Details Augments enhancement cap from Lv. 0 to Lv. 200 and raises weapon skills to Lv. 20
physical augment material 39
red augment material 35
black augment material 32
physical augment material 65
red augment material 65
black augment material 65
physical augment material 26
red augment material 26
black augment material 26
Gold 76000
Req. Wanderer Level 100
Enhancement
Details Enhances weapon from Lv. 0 to Lv. 200
Gold 113800
EXP 113800
Yan Miao

Meta

The following section includes opinions from site maintainers and the community.

Combat Analysis

Recommended Pairings

Recommended Matrices

Strongest recommendations come first

Awakening

Traits

Affinity

Final damage is increased by 18%. When equipped with Equilibrium, physical damage dealt is increased by 16% against targets below 80% HP. Each equipped physical weapon increases Equilibrium's normal attacks damage by 30%, up to 60%.

Favorite Gifts

  1. Metal Items
  2. Rare Items
  3. Domain 9
    Domain 9 characters will receive reduced Awakening Points from Non-Domain 9 gifts.

    Other Info

    Stats

    Gender
    Female
    Height
    165 cm
    Birthplace
    Horoscope
    Birthday
    21 Oct
    Yan Miao's personality chart'

    Voice Actors

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