Nan Yin

SSR Simulacrum

Weapon

Nan Yin

Nan Yin

attack atk
health hp
crit crit
dps
Type dps
altered
Element altered
S
Shatter 12.00
S
Charge 12.00

Weapon Effects

Altered

When the weapon is fully charged, the next attack will mark the target, causing an explosion after 5 seconds. Additionally inflict 25% of all damage received by the target while the mark exists, up to a total of 560.00% of your ATK. Only 1 mark can be added on a target at a time.

Last Knock

Increase ATK by 30%. Activate by equipping 3 altered weapons. This set effect works in the off-hand slot.

Influence

After switching the weapon to Black Bamboo, Black Bamboo's damage element type will be changed to the element type of the previous active weapon.

Temporary Dwelling

Any unlocked wanderer's weapon can be enhanced with Darkness in the settings of a specific weapon.

Darkness-enhanced weapons deals 4% more damage.

When not spreading to other weapons, Darkness resides in Black Bamboo, increasing all wanderer's damage dealt by 9% when Black Bamboo is the current active weapon.

Advancements

Stars Effect
1 ★

Darkness damage buff is further increased by 1% for every 1 advancement level of Darkness-enhanced weapon.

Hyperspace damage's base multiplier is increased to 0.06% of total wanderer damage in Hyperspace (not including Shadow damage) plus 4,000% of ATK.

2 ★

Increase the current weapon's base ATK growth by 16%.

3 ★

Shadow inherits an additional 50% of the wanderer's AТK. If the wanderer is not in Trance state, when the wanderer takes lethal damage, the Shadow disappears and the wanderer becomes invulnerable for a short period of time. This effect triggers once every 60 seconds, with other similar effects triggering first and works in the off-hand slot.

4 ★

Increase the current weapon's base ATK growth by 32%.

5 ★

In Hyperspace, you ignore 20% of target's elemental resistance. The limit of created Abyss Flows is increased to 3.

6 ★

Hyperspace damage's base multiplier is increased to 0.18% of total wanderer damage in Hyperspace (not including Shadow damage) plus 4,000% of ATK.

Skills

Normal
normal
Tonal Resonance
Attack x5

While on the ground, use normal attack to launch 5 consecutive attacks.

  1. 120% of ATK.

  2. 168% of ATK.

  3. 178% of ATK.

  4. 286% of ATK.

  5. 1640% of ATK.

normal
Global Resonance
Jump Attack x5

While airborne, use normal attack to launch 5 consecutive attacks in mid-air, consuming endurance.

  1. 120% of ATK.

  2. 168% of ATK.

  3. 178% of ATK.

  4. 286% of ATK.

  5. 1640% of ATK.

normal
Shadowburt
Attack x1 - 3 Attack

While on the ground, press and hold normal attack while using first/second/third-fourth normal attack to trigger Shadow burst, expanding stamina.

Attacks forward, dealing damage equal to 295%/590%/886% of ATK to nearby enemies.

After using Shadow burst, press and hold a normal attack to perform Surf Fracture.

normal
Aerial Shadowburt
Jump Attack x1 - 3 Attack

While in the air, press and hold normal attack while using first/second/third-fourth normal attack to trigger Aerial Shadow burst, expending stamina.

Attacks forward, dealing damage equal to 310%/620%/930% of ATK to nearby enemies.

After using Aerial Shadowburst, press and hold a normal attack to perform Flow Fracture.

normal
Surf Fracture
Attack Attack Attack

After using Shadow burst, press and hold a normal attack to perform Surf Fracture, expending stamina.

Attacks forward, dealing damage equal to 1,611% of ATK to nearby targets.

normal
Flow Fracture
Jump Attack Attack Attack

After using Aerial Shadowburst, press and hold a normal attack to perform Flow Fracture, expending stamina.

Attacks forward, dealing damage equal to 1,742% of ATK to nearby targets.

normal
Hollow Abyss Flow
Attack

While on the ground, press and hold normal attack to create an Abyss Flow at the current location. Click on created marker on the world map to teleport to that location or configure it. Up to 2 Abyss Flows can exists at a time.

normal
Vortex Field
Arrow keys Dodge Attack

Use normal attack during the short perfect dodge window (use a directional button before dodging) to trigger Vortex Field.

Dark Matter is created at the chosen location, dealing damage equal to 360% of ATK. When enemies pass near the Dark Matter, a Vortex Field is formed that pulls them together.

When passing through the Vortex Field, the wanderer gains Dimension Defense effect for 15 seconds, which allows to block 1 attack from a target whose damage will not exceed 300% of the wanderer's Max HP. Up to 1 Dimension Defense effect can be received every 15 seconds.

Dodge
dodge
Dodge

Dodge right before getting hit to trigger a Phantasia, cooldown 15 seconds, reducing the speed of enemies within an area. Become immune to hitstun for 0.5 seconds while dodging.

Skill
skill
Hyperspace

Wanderer gains temporary invulnerability, activates Hyperspace and deals damage equal to 2,080% of ATK to nearby targets, also slowing them by 65% for 3 seconds (has no effect in team play and against bosses). At the same time triggers Shadow's skill. Cooldown: 60 seconds.

Wanderer soars into the air and forces nearby enemies to enter Hyperspace. Hyperspace lasts up to 60 seconds, during which wanderer gains the Hyperbody effect and Black Bamboo's damage ignores enemies' shields.

Hyperspace gain 2 plus the number of enemies in the area times 1 energy every second. When the amount of stored energy reaches 45, Hyperspace collapses, dealing damage equal to 0.06% of total wanderer damage in Hyperspace (not including Shadow damage) plus 2,000% of ATK.

Hyperspace disappears prematurely after 4 collapses.

skill
Butterfly Dance

In team play, after any successful Black Bamboo's dodge skill creates 1 butterfly that will follow the wanderer for 60 seconds.

When Attack Resonance/Balance Resonance is active: The butterfly surrounds the wanderer's target. Its flight path forms a visual trail and deals damage equal to 300% of target's ATK as it passes through the trail.

When Fortitude Resonance is active:

Targets passing through the butterfly's trail are slowed by 65% For 2 seconds. Allies [including yourself] passing through the butterfly's trail receive a shield equal to 10% of Max HP, stacking up to 20% and lasts for 15 seconds. Shield can be received once per second.

When Benediction Resonance is active:

When an ally takes lethal damage and falls to the ground, the butterfly helps them up immediately and then disappears.

Discharge
discharge
Harmony Fetters

When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the Wanderer, creates chains and shackles the target, slowing by 65% for 3 seconds [has no effect in team play and against bosses]. Deals damage equal to 3,970% of ATK. During this period, gain damage immunity for 2.6 seconds (unavailable in Apex League).

Passive: Shadow Harmony Fetters create a Shadow on the Field, which synergistically attacks the same target with the wanderer. Only 1 Shadow can exist at a time. The Shadow lasts for 20 seconds out of combat.

For each equipped altered weapon or weapon of different element, Shadow's damage increases by 10%. In addition, Shadow's damage is not affected by any damage boost effects except from titan equipment's rare stats, and won't trigger additional attack effects.

Press and hold the dodge button to enter the Trance stance: you become bound to the Shadow and can control its movements, but Shadow loses his synergy attack which is replaced by Shadow Normal Attack and Shadow Skill.

When you enter a Trance state, Shadow goes into a Rage state: its movement speed, damage reduction, shatter and charge rates are increased by 50%. In addition, Shadow's normal attack and skill damage is increased by the percentage of HP lost.

Shadow Synergy: periodically deals damage equal to 1,760% ~ 3,200% of Shadow's ATK to wanderer's target.

Shadow Aura: every second deals damage equal to 800% of Shadow's ATK to nearby targets.

Shadow Normal Attack: press the normal attack button to perform 4 consecutive attacks. Each attack deals damage equal to 4,800% ~ 7,700% of Shadow's ATK to nearby targets (counts as normal attack damage).

Shadow Skill: spends 25% of Shadow's Max HP and deals damage equal to 14,300% ~ 15,600% of Shadow's ATK to nearby targets (counts as skill damage).

Shadow Banishment: Shadow disappears when it takes lethal damage, when Wanderer removes or retrieves Black Bamboo, or when Wanderer presses and holds the dodge button while the Trance trance is active.

Passive: Ambivalence Harmony Fetters triggers an additional effect that depends on the element type of the previous weapon that was active before it was switched to Black Bamboo.

Frost: summons Darkness: Baihu, deals damage equal to 1,000% of ATK and gains a shield equal to 60% of Max HP for 30 seconds. At the same time creates an ice storm for 60 seconds at the wanderer's target location, every second dealing damage equal to 700% of ATK (counts as normal attack damage).

Flame: summons Dark Wretch: Black Crow, deals damage equal to 1.000% of ATK and inflicts burn for 5 seconds, every second dealing damage equal to 320% of ATK (counts as passive damage].

Volt: summons Dark Wretch: Longxiang, deals damage equal to 1,000% of ATK. When wanderer is not in Trance state, every second consumes 5% of Shadow's Max HP to deal additional equivalent damage to nearby targets (counts as normal attack damage).

Physical: summons Darkness: Hornmane, deals damage equal to 1,000% of ATK and grants a Sweeping effect for 30 seconds, dealing additional damage equal to 750% of ATK to nearby targets when a critical hit is landed (counts as normal attack damage). Additional damage can trigger once per 0.85 seconds.

Altered: summons Darkness: Taote, deals damage equal to 1,050% of ATK. The Shadow additionally inherits 100% of the wanderer's ATK. When Shadow disappears, an explosion is created, dealing damage equal to 15,000% of Shadow's ATK (counts as skill damage).

Upgrade Materials Lv. 0 to 200

0 200
0 200
Augmentation
Details Augments enhancement cap from Lv. 0 to Lv. 200 and raises weapon skills to Lv. 20
red augment material 28
green augment material 28
black augment material 26
blue augment material 26
red augment material 50
green augment material 50
black augment material 50
blue augment material 50
red augment material 21
green augment material 21
black augment material 21
blue augment material 21
Gold 114000
Req. Wanderer Level 100
Enhancement
Details Enhances weapon from Lv. 0 to Lv. 200
Gold 113800
EXP 113800
Nan Yin

Meta

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Combat Analysis

Recommended Matrices

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Awakening

Traits

Affinity

Increase Final damage by 18%. When Black Bamboo is the current active weapon, all elemental damage is increased by 14% for each equipped weapon of different element.

Favorite Gifts

  1. Everyday Items
  2. Metal Items
  3. Domain 9
    Domain 9 characters will receive reduced Awakening Points from Non-Domain 9 gifts.

    Other Info

    Stats

    Gender
    Female
    Height
    181 cm
    Birthplace
    Horoscope
    Birthday
    15 June
    Nan Yin's personality chart'

    Voice Actors

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