Huma

SSR Simulacrum

Weapon

Molten Shield V2

Molten Shield V2

attack atk
resistance resist
health hp
defense
Type defense
flame
Element flame
A
Shatter 10.00
A
Charge 10.00

Weapon Effects

Flame

Fully charged weapons will set the target on fire for 8 seconds with the next attack, causing ongoing damage of 58.00% of ATK every second. Ignited targets receive 50% efficacy from healing.

Advancements

Stars Effect
1 ★

Gain a stack of Strong Shield upon casting Discharge: Seething Rage.

Using a dodge skill or branch skill while in shield form grants a stack of Strong Shield, which grants 10% damage reduction for 15 seconds and stacks up to 3 times. Switching to axe form converts all Strong Shield stacks to Sharp Axe stacks, each of which increases damage dealt by 15% for 15 seconds. Switching to a different weapon cancels this effect.

2 ★

Increase the current weapon's base HP growth by 16%.

3 ★

While in shield form, branch/dodge attacks deal additional damage to targets equal to 4% of the user's current HP.

4 ★

Increase the current weapon's base ATK growth by 32%.

5 ★

After switching to a shield axe, immediately grant 30% damage reduction that diminishes by 10% every 3 seconds, down to a minimum of 10%. Switching weapons cancels this effect. Cooldown: 30 seconds.

6 ★

Enhance conversion skills.

Shield Conversion Enhancement: Increase damage dealt by 60% and expand the radius of the flame zone by 30%.

Axe Conversion Enhancement: Does not share cooldown with Shield Conversion. For the next 5 seconds after using this skill, turns all damage received into HP (up to a maximum of 15% of the user's Max HP).

Skills

Normal
normal
Normal Attack
Attack x4

While on the ground, swing the shield axe to attack 4 times in a row.

  1. Shield Form: 77.7% of ATK + 4 and knock the target back a short distance.

    Axe Form: 135.2% of ATK + 7 and knock the target back a short distance.

  2. Shield Form: 56.9% of ATK + 3 and knock the target back a short distance.

    Axe Form: 79.4% of ATK + 4 and knock the target back a short distance.

  3. Shield Form: 62.8% of ATK + 3 and knock the target back a short distance.

    Axe Form: 119.9% of ATK + 6 and knock the target back a short distance.

  4. Shield Form: 184% of ATK + 9 and launch the target into the air.

    Axe Form: 221.3% of ATK + 12 and knock the target back.

normal
Aerial Strike
Jump Attack x3

While airborne or after jumping once, attack 3 times in a row.

  1. Shield Form: 75.9% of ATK + 4.

    Axe Form: 118.6% of ATK + 6.

  2. Shield Form: 80.2% of ATK + 4.

    Axe Form: 91.1% of ATK + 4.

  3. Shield Form: 103% of ATK + 5.

    Axe Form: 277.9% of ATK + 15.

normal
Anticipation
Attack

Shield Form: While on the ground, tap and hold normal attack to enter shield form (release to exit) for 3 seconds, during which the Wanderer is unable to move, and all damage taken is reduced by 50%. While in shield form, releasing the normal attack button after taking damage or after holding the button for 3 seconds, unleash fire crash, dealing damage equal to 167.3% of ATK + 9 and inflicting a 1-second stun effect on the target.

Axe Form: Smash the target, dealing damage equal to 122.2% of ATK + 6 and knocking the target into the air.

normal
Valor
Jump Attack

Tap and hold normal attack while airborne (or tap when a target is selected), or tap normal attack while climbing, jumping backward, or using the Jetpack to trigger Air Branch attacks.

Shield Form: While falling, deal damage equal to 12.5% of ATK + 1 each hit. Upon landing, deal damage equal to 89.2% of ATK + 5 and suspend the target.

Axe Form: While falling, deal damage equal to 12.5% of ATK + 1 each hit. Upon landing, deal damage equal to 128.3% of ATK + 7 and suspend the target. The higher the altitude when triggering the attack, the greater the damage dealt, up to 600% damage.

Dodge
dodge
Erupt
Dodge Attack

Tap normal attack during the short period after dodging to trigger a Dodge Attack.

Shield Form: Unleash a flaming shield, dealing damage equal to 55.8% of ATK + 3 and knocking back targets. In addition, trigger an explosion that deals damage equal to 55.8% of ATK + 3, stun targets for 0.5 seconds, and reduce incoming healing effects on targets by 30% for 10 seconds.

Axe Form: Swing an axe to deal damage equal to 226.3% of ATK + 12, and reduce incoming healing effects on targets by 30% for 10 seconds.

dodge
Dodge

Dodge right before getting hit to activate a Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. While dodging, you gain hitstun immunity for 0.5 seconds.

Skill
skill
Fission

Shield Conversion: Switch from shield form to axe form and smash the ground, dealing damage equal to 373.8% of ATK + 20 and strongly suspends the target. Leave a large flame zone for 5 seconds that burns the target, dealing continuous damage equal to 233.6% of ATK + 12.

Axe Conversion: Switch from axe form to shield form and slam it to the ground, dealing damage equal to 309.5% of ATK + 16 to the target and knocking them back. Prevent the target from switching weapons for 5 seconds. Cooldown: 25 seconds. Shield Conversion and Axe Conversion share a cooldown.

Discharge
discharge
Seething Rage

When weapon charge is full or when Phantasia is triggered, remove all debuffs from the wielder and unleash a flame shockwave upon switching to this weapon, dealing damage equal to 352% of ATK + 19. Taunt enemies for 5 seconds, during which gain 15% damage reduction. Scatter shield-shaped objects based on the number of targets taunted. Objects last 20 seconds and provide 10 seconds of 5% damage reduction (stackable), restoring dodge by 1.

Upgrade Materials Lv. 0 to 200

0 200
0 200
Augmentation
Details Augments enhancement cap from Lv. 0 to Lv. 200 and raises weapon skills to Lv. 20
flame augment material 39
green augment material 35
blue augment material 32
flame augment material 65
green augment material 65
blue augment material 65
flame augment material 26
green augment material 26
blue augment material 26
Gold 76000
Req. Wanderer Level 100
Enhancement
Details Enhances weapon from Lv. 0 to Lv. 200
Gold 113800
EXP 113800
Molten Shield V2

Meta

The following section includes opinions from site maintainers and the community.

Combat Analysis

Recommended Matrices

Strongest recommendations come first

Awakening

Traits

Affinity

Each time Huma receives damage, gain 1 Fortitude mark and gain 1 more Fortitude mark if it is flame damage, up to 1 time per 1 second and 12 stacks in total. Upon using a weapon skill, use all Fortitude marks and gain an HP shield equal to the number of marks × 0.6% HP for 12 seconds. If Fortitude marks are used when the effect is stacked up to the maximum, then gain an HP shield equal to the number of marks × 0.9% HP.

Favorite Gifts

  1. Everyday Items
  2. Games
  3. Decorations
  1. [object Object] 80
  2. [object Object] 60
  3. [object Object] 60
  4. [object Object] 60
  5. [object Object] 60
  6. [object Object] 60
  7. [object Object] 60
  8. [object Object] 60
  9. [object Object] 30
  10. [object Object] 30
  11. [object Object] 30
  12. [object Object] 30
  13. [object Object] 30
  14. [object Object] 30
  15. [object Object] 30
  16. [object Object] 15
  17. [object Object] 15
  18. [object Object] 15
  19. [object Object] 15
  20. [object Object] 15

Other Info

Skins

A preview of Huma's available reskins up until the 2.5 patch.

Stats

Gender
Female
Height
167 cm
Birthplace
???
Horoscope
Capricorn
Birthday
12 Jan
Huma's personality chart'

Voice Actors

English
Colleen O'Shaughnessey
Chinese
唐雅菁
Japanese
高橋李依 (Rie Takahashi)
© 2023 Tower of Fantasy Index.
Background