Ene
SR SimulacrumWeapon
Pummeler
Weapon Effects
Ice Shell
Fully charged weapons will freeze the target for 2 seconds and leave it frostbitten for 6 seconds. Breaking the ice shell causes additional damage equal to 111.00% of ATK. While frostbitten, the target's weapon charge rate is reduced by 50%.
Advancements
Stars | Effect |
---|---|
1 ★ | Taunt nearby targets after switching to this weapon, preventing 1 instance of damage in the next 8 seconds and granting hyperbody for the next 8 seconds. Cooldown: 15 seconds. |
2 ★ | Increase the current weapon's base HP growth by 10%. |
3 ★ | After taking damage, reduce all damage received by 50% for the next 6 seconds. Cooldown: 20 seconds. |
4 ★ | Increase the current weapon's base HP growth by 20%. |
5 ★ | Normal attacks stun targets for 2.5 seconds. Cooldown: 20 seconds. |
6 ★ | Discharge skills deal an additional 10% damage to targets and increase frost damage by an additional 10% for 25 seconds. |
Skills
Normal
- normal
Normal Attack
Attack x4 While on the ground, swing the hammer to attack 4 times in a row.
76.3% of ATK + 4 and small knockback.
During Outburst, 75.5% of ATK + 4 and small knockback.
62.1% of ATK + 3 and small knockback.
During Outburst, 65% of ATK + 3 and small knockback.
157.4% of ATK + 8 and small knockback.
During Outburst, 171.3% of ATK + 9 and small knockback.
263.8% of ATK + 14 and launch the target.
During Outburst, 315.3% of ATK + 17 and knock the target into the air.
- normal
Pummel
Jump Attack While airborne or after jumping once, tap normal attack to trigger Jumping Blast. 121.7% of ATK + 6 and knock the target into the air.
During Outburst, 133.9% of ATK + 7 and knock the target into the air.
Deal greater damage depending on the user's altitude when the ability is triggered, up to 600% of ATK.
- normal
Shockwave
Jump Attack Attack Tapping and holding while airborne, Double-jumping, short tapping in the air when there are targets nearby, climbing, jumping backward, or attacking while using the Jetpack will trigger a Shockwave. Knock the target into the air 4 times, dealing damage equal to 34.8% of ATK + 2 each time. Cost 250 endurance.
During Outburst, Shockwave knocks the target into the air 5 times, dealing damage equal to 38.3% of ATK + 2 each time. Deal greater damage depending on the user's altitude when the ability is triggered, up to 600% of ATK.
- normal
Sneak Attack
Crouch Attack Approach the enemy from behind while crouching, then tap normal attack to use Sneak Attack, dealing damage equal to 427.5% of ATK + 23.
- normal
Focus Smash
Attack Tap and hold normal attack to trigger Focus Smash (can be charged up to 3 stacks). Grant immunity to all control effects and hyperbody while charging.
During Outburst, tap and hold normal attack to trigger Furious Strikes, dealing damage equal to 501.6% of ATK + 26 and knocking the target into the air.
First Stack: 110% of ATK + 6 and knock the target into the air.
Second Stack: 276% of ATK + 15 and knock the target into the air.
Third Stack: 518% of ATK + 27 and knock the target into the air.
Dodge
- dodge
Jumping Smash
Arrow keys Dodge Attack Use the arrow buttons and the dodge button to trigger Jumping Smash, unleashing a Shockwave that knocks the enemy into the air 4 times, dealing damage equal to 161.6% of ATK + 9.
- dodge
Worldsplitter
Dodge Attack Tap normal attack during the short period of time after a dodge to trigger Worldsplitter, unleashing 3 shockwaves forward, each dealing damage equal to 52.4% of ATK + 3, and knocking enemies into the air.
While in Outburst mode, fire 5 shockwaves forward, each dealing damage equal to 52.4% of ATK + 3 and knocking the target into the air.
- dodge
Dodge
Dodge right before getting hit to activate a Phantasia, which reduces the speed of enemies within the area. Cooldown: 15 seconds. While dodging, you gain hitstun immunity for 0.5 seconds.
Skill
- skill
Outburst
Switch to activate Outburst, increasing damage dealt for 25 seconds. During Outburst, skills trigger Windfury, dealing damage equal to 219% of ATK + 12, knock the target into the air, and create an air current on the ground. While standing in the current, dodging has no cost. Cooldown: 45 seconds (Windfury's cooldown: 10 seconds).
Discharge
- discharge
Overwhelming Maul
When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder and knock nearby targets into the air upon switching to this weapon, dealing damage equal to 153.3% of ATK + 8. Also summon a hammer to fall on nearby targets, dealing damage equal to 153.3% of ATK + 8.
Awakening
Traits
Favorite Gifts
- Games
- Decorations
- Toys
- 80
- 60
- 60
- 60
- 60
- 60
- 60
- 60
- 60
- 30
- 30
- 30
- 30
- 30
- 30
- 30
- 30
- 15
- 15
- 15
- 15
Other Info
Stats
- Gender
- Female
- Height
- 145 cm
- Birthplace
- Crown
- Horoscope
- Leo
- Birthday
- 17 Aug
Voice Actors
- English
- Melissa Fahn
- Japanese
- 小清水亜美 (Ami Koshimizu)